Play a game within a game to escape an old, haunted shack.
From video essayist GMTK, a puzzle platformer about a robot and his magnet friend escaping a factory.
A difficult sausage-rolling sokoban odyssey.
A grisly detective mystery aboard a ghost, merchant ship.
The story of a mysterious artefact told through twelve whodunits.
Strategically plant trees to create regions of similar shape and color.
Build and optimize complex circuits to fix corrupted files and recover lost images.
The rooms are items and the items are rooms in this recursive platformer.
Handcrafted Sudoku puzzles on strangely-shaped 3D grids.
Ascend a tower, deciphering the languages of its inhabitants.
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