The rooms are items and the items are rooms in this recursive platformer.
From video essayist GMTK, a puzzle platformer about a robot and his magnet friend escaping a factory.
Handcrafted Sudoku puzzles on strangely-shaped 3D grids.
Set the stage for stories to come to life.
A difficult sausage-rolling sokoban odyssey.
Build and optimize complex circuits to fix corrupted files and recover lost images.
Strategically plant trees to create regions of similar shape and color.
Push and roll trees to build bridges through an expansive open world.
Three centuries after the whodunit mysteries of the Cloudsley family, a relic hunter seeks out an artifact of unimaginable power.
The story of a mysterious artefact told through twelve whodunits.
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