You may have seen Luis’s highlights from the latest Ludum Dare, which included some amazing new experimental thinky games. Alongside those, April has also brought us a great new block-pusher (or more like block-smasher) from the designer of Shackle, a mind-bending game about manipulating dual timelines, some print-out puzzles inspired by origami, and many more wonderful little projects.

Have a scroll through and find something thinktastic to enjoy!

Sokobrawn

Developed by Steven Miller.

It’s like Sokoban but you’re really strong.

Entwined Time

Developed by Patashu.

In this two time manipulation puzzle game, help Light and Heavy reach and repair the Chrono Station’s reactor after a catastrophic failure rends their timelines asunder (and also blows the Station to smithereens, turning it into hundreds of puzzles to traverse)!

Tilemount

Developed by Hempuli.

This is a special game to celebrate 97 days of Covemountlikes. It’s been themed around especially notable moments of the series, with extra attention having been paid to moments that haven’t happened yet.

Gerald the Blind Butler

Developed by maxflav.

Gerald the Blind Butler is a puzzle game where you ring a bell to summon the butler. The sound of the bell echoes around the walls and boxes lying around and may lead Gerald in different directions. Use this to your advantage to direct him exactly where you want him to go (onto a target marked with an X for the purposes of this game).

Stars Align

Developed by cassowary for Ludum Dare 55

You are a lizard, who is also a wizard. You have the power to cast a summoning spell to pull tiles towards you. Your mission is to align all the magical tiles in order to ensure that their magic power can flow freely. Can you line up the tiles in all 15 levels?

Voir Dire

Developed by Daniel Mullins Games for Ludum Dare 55

Peter O’Brien served as a lawyer in Ireland between 1891 and 1900.

Due to his unique ability to win cases by packing the jury, he was known as Peter the Packer.

This is his story.

theGRIMOIRE_

Developed by 0x0961h for Ludum Dare 55

In the year of 20XX humanity stumbled upon ruins on Venus. Despite them looking very ancient and belonging to some alien species, insides of it there were countless mechanical metal doors, strange glowing mechanisms and, of course, traps. You’ll be playing as a technomage armed with a good old grimoire able to summon trusty familiars – Mirrors and Spectres – to help in diving deeper into secrets that the mighty ruins hold.

Three Sigils

Developed by galactical for Ludum Dare 55

Explore multiple paths in a connected world, and learn the rituals behind the three sigils to summon an ancient power. After completing your journey, venture through the north door to experience eternal suffering!

If Only

Developed by Le Slo for Ludum Dare 55

Light candles, summon ghosts and help them forget and trascend.

A puzzle game prototype about last wishes, regrets and desires.

Burn With Me

Developed by Nozomu Games for Ludum Dare 55

Place creatures on pentagram. Summon more creatures. Don’t burn your whole deck. Be prepared for Him.

Or Or Off

Developed by No Face for Vertical Jam

Everything is either On Or Off, nothing is in between…

Rise of the Pawn

Developed by Sid Fish Games, Foster Turtle, GothicLordUK, and MightyJor for Vertical Jam

Move through the path of 100 playing cards with your chess pieces to score points and beat the target for each round.

Origami puzzles

Developed by Omega_3301

I’ve been addicted to origami for a long time, and it’s been one of my favourite hobbies. So of course, I had to make a puzzle game based on it!