From video essayist GMTK, a puzzle platformer about a robot and his magnet friend escaping a factory.
The rooms are items and the items are rooms in this recursive platformer.
A tricky puzzle game about changing the rules.
Strategically plant trees to create regions of similar shape and color.
Ascend a tower, deciphering the languages of its inhabitants.
Deliver batteries to your robot pals without snagging your power cable on spiky enemies.
Push and roll trees to build bridges through an expansive open world.
Play a game within a game to escape an old, haunted shack.
Handcrafted Sudoku puzzles on strangely-shaped 3D grids.
The story of a mysterious artefact told through twelve whodunits.
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