The rooms are items and the items are rooms in this recursive platformer.
From video essayist GMTK, a puzzle platformer about a robot and his magnet friend escaping a factory.
Push and roll trees to build bridges through an expansive open world.
Strategically plant trees to create regions of similar shape and color.
Find a path through colors to match a given pattern.
Play a game within a game to escape an old, haunted shack.
Push boxes within boxes within boxes within boxes within...
Handcrafted Sudoku puzzles on strangely-shaped 3D grids.
What appears to be a difficult Souls-like adventure game hides layers of secrets and discoveries.
A difficult sausage-rolling sokoban odyssey.
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