From video essayist GMTK, a puzzle platformer about a robot and his magnet friend escaping a factory.
Play a game within a game to escape an old, haunted shack.
Strategically plant trees to create regions of similar shape and color.
Deliver batteries to your robot pals without snagging your power cable on spiky enemies.
Handcrafted Sudoku puzzles on strangely-shaped 3D grids.
Push and roll trees to build bridges through an expansive open world.
A grisly detective mystery aboard a ghost, merchant ship.
Ascend a tower, deciphering the languages of its inhabitants.
The story of a mysterious artefact told through twelve whodunits.
A difficult sausage-rolling sokoban odyssey.
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