Designed as an introduction to DROD, solve turn-based combat puzzles as Beethro's grandfather, Gunthro.
Roam an abstract open world of surprising puzzles in a sequel brimming with new mechanics.
Ascend a tower, deciphering the languages of its inhabitants.
Merge little creatures together to squish squids throughout a non-linear world of secrets.
Expose a crime syndicate through four additional Golden Idol cases.
A difficult sausage-rolling sokoban odyssey.
Fill the rooms with bunny slime as you find a path which goes over every tile.
Treat villagers with arcane medical procedures and try surviving 30 days of eldritch threats.
Push boxes within boxes within boxes within boxes within...
The rooms are items and the items are rooms in this recursive platformer.
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