A difficult sausage-rolling sokoban odyssey.
The story of a mysterious artefact told through twelve whodunits.
A sequel to Bee Magic, complete with original spells and a new scoring system.
The rooms are items and the items are rooms in this recursive platformer.
A grisly detective mystery aboard a ghost, merchant ship.
Push and roll trees to build bridges through an expansive open world.
Treat villagers with arcane medical procedures and try surviving 30 days of eldritch threats.
Rotate and extrude your way out of a room.
Expose a crime syndicate through four additional Golden Idol cases.
Jump your way through another month's worth of clumsy, puzzly platforming.
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