Thinky Games

Creature-combining, gravity-warping puzzle game Ligo announces March release date

Corey Hardt, 31 January 2025

I don't remember exactly how long ago it was I first saw screenshots or a Steam page for Ligo, but the game has apparently been in development for three years at this point, and a release date is finally within reach: the non-linear puzzle adventure arrives just over a month from now on March 4th.

Here's the new launch date trailer that debuted recently:

The Steam description for the game is relatively sparing with details about mechanics or gameplay, but the trailer does give us a good bit to work with. Here's some of the info they do provide:

Ligo is an exploration Sokoban game, where you solve handcrafted puzzles and mysteries about the world by merging, cutting, pushing small creatures together and crushing squids with blocks.

Each part of the world has different rules and challenges. Explore an interconnected world of puzzles and mysteries. You take control of small blob-like creatures and make them work together to solve many types of challenges.

Watching the new trailer, we can gather that we're operating in a side-view world of block pushing and gravity, where walking off a ledge will send you falling (or rising) to the next level. Much of the puzzly intrigue here seems to stem from the ability to split apart your amorphous protagonists by running into pieces of the level, and join them back together in new ways. If your small blob falls from a ledge and lands on another, suddenly you're controlling one tall blob. Or maybe one long blob, if they landed next to each other...

Seeing these mechanics combine with a bunch of gravity-switching zones, creatures standing on each other and splitting and combining and changing shape, it quickly becomes clear there's a lot of space in this set of systems for some tricky puzzle shenanigans. And who knows what other mechanics are hiding around the corner in the game's various worlds.

The Steam page for Ligo emphasizes that the game is nonlinear, presumably allowing for exploration of branching/diverging level paths, and that its 200+ puzzles are full of mysteries and secrets to explore. There's a demo available on Steam too, if you want a little preview before the full game drops a few weeks from now.

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