
Use the wizard's telekinesis powers to push and pull enemies and escape the magical prison.










Here's an excerpt from Wizard's Way Out's Steam description:
Push, Pull and puzzle your way out of a magical prison in Wizard's Way Out!
After hearing a voice from a well, an underachieving Wizard trips and falls into its depths. Deep underground awaits a forgotten prison, and the only way out is to get past the slumbering guards.
So you flunked out of Sorcery School. And sure, you fell into a well because you heard a strange voice and lost your balance. But that won't stop you this time. **This time you will succeed. **
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Switch between three adventurers with unique abilities to solve sokoban-styled puzzles.
Control the music of the bard and the spells of the druid to assist the adventuring party.
Combine the movement tricks of several heroes to navigate rooms littered with goblins and dragons.
Explore a tranquil world of block-pushing puzzles, gaining abilities to traverse puzzles in new ways.
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