
The original Magic Tower game: a deterministic reimagining of RPG mechanics.





Tower of the Sorcerer (a.k.a. Magic Tower as an alternative translation) is a puzzle-strategy game about a hero climbing up a tower in order to save a princess. This may sound like a role-playing adventure, except the items and enemies have fixed positions within the dungeon and the outcome of each fight is entirely deterministic; this shapes the gameplay towards thoughtful resource management and complex route planning. Tower of the Sorcerer enjoyed significant popularity in China, where a large community of players has created countless dungeons based on the game's assets and mechanics.
Initially a Japanese MS-DOS game for the PC-98 computer, Tower of the Sorcerer was later ported to Windows and translated to English. While there is currently no official website hosting the original game, it can be discovered in spirit through the numerous web-based and mobile-based clones that fans created in its wake. One of the largest community dedicated to Magic Tower games can be found on H5mota, a Chinese platform hosting hundreds of dungeons that can be played in any modern web browser. You can also learn more about the game from the original designer's website [archived version].
This description was written by Oriane Tury.
Assess which guarded resources are worth spending your health on as you navigate complex dungeons.
Explore dozens of rooms and work out the best route to stop an invasion force.
Delve into an ancient underground ruin in this side-scrolling take on the Magic Tower genre.
Balance out fixed-value fights with health-restoring exploration to overcome knotty dungeons.
Design automated workshops and lead odd creatures in a fantasy world.
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