
Explore tight grid-based arenas made up of the hex nodes you drafted.











Here is an excerpt from Net.Crawl (stylized as NET.CRAWL)'s Steam description:
NET.CRAWL is a deck-building puzzle roguelike played on a hexagonal grid. Moving into a hex(node) activates it and triggers its effect.
Blue nodes give you Data. Yellow nodes - Credits. Green nodes are your personal toolbox, with effects ranging from basic defense to creative rule bending. Red nodes are hostile. They will cause you all sorts of trouble.
And then there are the purple ones. The Cores. Mini-bosses, each with its own unique ability or victory condition. They are very powerful, almost game-breaking. You won't be able to defeat them without a tailored strategy.
Nodes of all types are mixed together to create levels with endless opportunities for combos and synergies. Each level is dynamically assembled from two grids (blue and green) that you draft as part of between-level progression.
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Defend the Earth with powerful mechs in a seamless mix of roguelike deckbuilding and grid-based tactics.
Make the best of each draw as your equipment gets mixed with off-the-wall enemies on a 3x3 grid.
Create powerful synergies and absurdly high scores in this poker-inspired roguelike deckbuilder.
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