
Escape a terrifying basement using the language of its frightening (but possibly kind) residents.












Here is an excerpt from Homicipher's Steam description:
When the protagonist wakes up, they find themselves lost in a different world. As they learn the words of the mysterious monsters that speak a strange language, they search for a way to escape.
In this alternate world, a different language is used. Players will interpret and dechiper characters' words through expressions, gestures and the objects they point to.
The language of this world isn’t as refined as human languages. One meaning is concentrated in one word, with almost no particles; a string of words conveys only a rough meaning.
This is a point-and-click adventure game. Players will investigate items to learn words or engage in conversation to progress.
Choices for actions are available at various points. Small changes in development, branching paths, or even instant death can occur.
Even if you reach a game over, you can retry from just before without any penalties.
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