Hoist crates on pulley systems to solve challenging block-pushing puzzles.
*Ahoist Cratey is a grid-based block-pushing game made collaboratively by the Thinky Collective. The goal of each puzzle is simply to reach the exit door by pushing and climbing on blocks. Many of these challenging puzzles feature pulley-like elevator systems to help the player reach different parts of the level.
You may notice that another game, Ahoist Cratey, has the same first level and similar mechanics. That is because both of these games were created as part of the same collaborative project, starting from the same "seed". Each game diverged from the seed as different puzzle designers contributed to them.
Pure puzzler
No or minimal narrative
No timing or dexterity
No randomness during problem solving
Fairly hard to reach an ending
No hints
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