Play a game within a game to escape an old, haunted shack.
Deliver batteries to your robot pals without snagging your power cable on spiky enemies.
The rooms are items and the items are rooms in this recursive platformer.
From video essayist GMTK, a puzzle platformer about a robot and his magnet friend escaping a factory.
Plan a route through bite-sized dungeons and survive tactical combat encounters.
Strategically plant trees to create regions of similar shape and color.
Push and roll trees to build bridges through an expansive open world.
Handcrafted Sudoku puzzles on strangely-shaped 3D grids.
The story of a mysterious artefact told through twelve whodunits.
You have been invited to Hotel Letztes Jahr, a strange manor full of lateral puzzles and a dark past.
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