Play a game within a game to escape an old, haunted shack.
From video essayist GMTK, a puzzle platformer about a robot and his magnet friend escaping a factory.
Set the stage for stories to come to life.
Plan a route through bite-sized dungeons and survive tactical combat encounters.
The story of a mysterious artefact told through twelve whodunits.
The rooms are items and the items are rooms in this recursive platformer.
Strategically plant trees to create regions of similar shape and color.
You have been invited to Hotel Letztes Jahr, a strange manor full of lateral puzzles and a dark past.
Three centuries after the whodunit mysteries of the Cloudsley family, a relic hunter seeks out an artifact of unimaginable power.
Build and optimize complex circuits to fix corrupted files and recover lost images.
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