Roam an abstract open world of surprising puzzles in a sequel brimming with new mechanics.
Ascend a tower, deciphering the languages of its inhabitants.
The story of a mysterious artefact told through twelve whodunits.
Fill the rooms with bunny slime as you find a path which goes over every tile.
A tricky puzzle game about changing the rules.
Jump your way through another month's worth of clumsy, puzzly platforming.
Treat villagers with arcane medical procedures and try surviving 30 days of eldritch threats.
Expose a crime syndicate through four additional Golden Idol cases.
Set the stage for stories to come to life.
A difficult sausage-rolling sokoban odyssey.
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