Open up doors and navigate superimposed rooms.
Enter strangely-shaped cages to move across wide chasms.
Decipher an alien language through a back-and-forth of short radio wave transmissions.
The story of a mysterious artefact told through twelve whodunits.
Ascend a tower, deciphering the languages of its inhabitants.
Tune in to echoes of the past in order to piece together the horrific history of a mansion.
Explore a dark well inhabited by animals and full of secrets.
Search for Room 46 in a mysterious manor where the rooms are different each time you enter.
Push boxes within boxes within boxes within boxes within...
Help Detective Grimoire and Sally explain an impossible crime aboard the Mortuga submarine.
Get a free thinky game to play and discuss, plus the latest thinky news and reviews, directly to your inbox every 2 weeks!