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Last year, I gave the talk "Mathematics for Puzzles", giving various examples about mathematical concepts that appear in puzzles -- logic puzzles, puzzle games, and more. There are so many examples that there's enough material for a second installment. The talk will be accessible to the general audience, so don't worry about advanced mathematics or anything like that. You can expect things such as: topology, graph theory, and more.

Art of Nurikabe World: Bringing a pen-and-paper classic to life without ruining it
Wiebke Spieker, Hemisquare
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