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CorgiSpace, or, short legs on purpose, or, my approach to making small games

  • Speaker: Adam Saltsman, Finji

I've made and released 14 games in the last 12 months, all in my very limited free time, and had a super fun time doing it, even though I also make games for my day job! This talk is about how I did this and what I've learned, including focusing on things that are easy to do (but not obvious!), how I am separating my "ideas" from their "formulations", how important it is to notice things, and why you should design like a player.

This talk was presented at ThinkyCon 2025, a developer conference about all aspects of the creation of thinky games.

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