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Art of Nurikabe World: Bringing a pen-and-paper classic to life without ruining it

  • Speaker: Wiebke Spieker, Hemisquare

When we set out to make Nurikabe World our goal was to present the classic pen-and-paper puzzle as a 3D landscape. From the start, we had one core rule: never let the graphics interfere with the puzzle. In this talk, I will present the art of Nurikabe World and the lessons we learned along the way.

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This talk was presented at ThinkyCon 2025, a developer conference about all aspects of the creation of thinky games.

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Nurikabe World

Create islands and connect rivers to solve relaxing Nurikabe logic puzzles.

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