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Playtesting for better puzzles - measuring challenge

  • Speaker: Dr Meg Pusey

Playtesting is key to making better games and better puzzles. But how can we use playtesting to measure the challenge level of puzzles? How do you know they're at the 'right' level.

Join us for a chat about playtesting puzzles, metrics for all types of puzzles and how you can use this for designing your puzzle games.

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This talk was presented at ThinkyCon 2024, a developer conference about all aspects of the creation of thinky games.

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