Thinky Games

Hira's articles

  1. Feature
    Hira, 24 June 2024

    How Animal Well's invisible layers tap into our need for puzzle-solving satisfaction

    Understanding Animal Well’s invisible 'puzzle layers' is key to learning what makes it a truly satisfying puzzle game.

  2. Feature
    Hira, 20 June 2024

    An interview with Ryan Courtney, board game designer of Pipeline, Trailblazers, and Curious Cargo

    Seasoned board game developer Ryan Courtney guides us through the process of designing games and mentoring the community.

  3. Feature
    Hira, 25 April 2024

    Interview: How indie studio Playdew created a nostalgic puzzle world with Lost Twins 2

    Indie studio Playdew walks us through the development journey of Lost Twins 2 — from inception to demo and beyond.

  4. Feature
    Hira, 8 April 2024

    Interview: How mind-bending puzzle book LOK made the jump from pen-and-paper to PC

    Blaž Urban Gracar tells us about charming puzzler LOK's journey, from its pen-and-paper beginnings to new exciting digital realms.

  5. Feature
    Hira, 3 April 2024

    An interview with Mathias Wigge, designer of Ark Nova & Ark Nova: Marine Worlds

    We sat down with Ark Nova designer Mathias Wigge to learn more about the zookeeping game's new expansion — Ark Nova: Marine Worlds.

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