The rooms are items and the items are rooms in this recursive platformer.
Assess and tweak the risks of each dungeon room to put luck on your side.
Program a transmutation engine to concoct potions and poisons.
Use collapsing walls to your advantage in order to escape each room.
What appears to be a difficult Souls-like adventure game hides layers of secrets and discoveries.
Design assembly lines balancing time, space and energy constraints to manufacture various goods.
Stack up childhood toys to recreate specific silhouettes through shadow play.
Position stamps on an album page and leverage their effects to meet various goals.
A difficult sausage-rolling sokoban odyssey.
Push and roll trees to build bridges through an expansive open world.
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