Wander an impossible space to find block-rotating puzzles behind every door.
Here's an excerpt from The Court of Wanderers' Steam description:
Explore a world where the unknown hides behind every door. Wander, think, solve, and enjoy as the impossible becomes possible.
Rotate blocks into new configurations, push blocks through newly crated paths, and slot rising blocks carefully into place.
Every puzzle explores an idea. Discover how the puzzle mechanics combine and interact in surprising ways. The numerous puzzles are quick to solve, if you know how...
While the art-style is simple, the puzzles are not! The game is approachable but things might get tricky as the depths of the mechanics are explored.
No feats of timing, quick reactions or dexterity are required, just insight. Unlimited undo and reset make a mistake easily reverted. The game offers plenty of challenging conundrums, but due to its non-linear nature you can always explore somewhere else, and return later with a fresh perspective.
Pure puzzler
No timing or dexterity
No randomness during problem solving
Grid-based
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