Thinky Games

Bond

Clone yourself and bind together in this 3D sokoban game.

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Bond is a 3D sokoban puzzle game about cloning yourself and building shapes out of your clones. Solve tricky spatial reasoning puzzles throughout an abstract, non-linear world.

In each Bond puzzle, you are tasked with positioning your player characters within particular spaces in the 3D grid. However, you may have too few player characters, so must use the game's clone box mechanic: when a player character is adjacent to a clone box, the box turns into a new player character. These two characters are bound together, forming a single solid shape. By carefully constructing shapes to, for example, bridge across gaps or reach higher positions, you'll be able to help your clones navigate to the goal spaces.

Some puzzles involve multiple player characters that are not bound together, which means they move simultaneously but independently of one another. This can lead to quite tricky puzzles (sometimes a bit fiddly), where you're trying to manage the movement of two player characters at the same time, without getting in each others way or any of them falling off the edge of the level.

Bond's levels are entered via an overworld which is itself a 3D sokoban grid and may require pushing blocks around to reach new areas. This overworld is divided into chapters, each introducing a new mechanic, such as conveyor belts and floating blocks.

Bond is an abstract game with no narrative, so instead focuses on interesting puzzles and exploring its minimalist mechanics and systems. Like other 3D sokoban games, its puzzles require meticulous spatial reasoning, with the added complexity of simultaneous movement of multiple characters.

  • No or minimal narrative

  • No timing or dexterity

  • No randomness during problem solving

  • Grid-based

  • Medium difficulty to reach an ending

  • Hard to reach 100%

  • No hints

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